水果忍者

float [] fruitX=new float[20];
float [] fruitY=new float[20];
float [] fruitVX=new float[20];
float [] fruitVY=new float[20];
void setup(){
size(800,600);
for(int i=0;i<20;i++){
fruitX[i]=random(800);//亂數0-800
fruitVX[i]=3;
fruitY[i]=700;
fruitVY[i]=-35;
}
}
void draw(){
background(0);
for(int i=0;i<20;i++){
ellipse(fruitX[i],fruitY[i], 100,100);
fruitX[i]+=fruitVX[i];
fruitY[i]+=fruitVY[i];
fruitVY[i]+=0.98;
}
}
可以切

float [] fruitX=new float[20];
float [] fruitY=new float[20];
float [] fruitVX=new float[20];
float [] fruitVY=new float[20];
void reborn(int i){ //重生
fruitX[i]=random(800); fruitVX[i]=(6)-3;
fruitY[i]=700; fruitVY[i]=-35;
}
void setup(){
size(800,600);
for(int i=0;i<20;i++){
reborn(i);
}
}
void draw(){
background(0);
for(int i=0;i<20;i++){
if( dist(mouseX, mouseY, fruitX[i],fruitY[i])<=50){
reborn(i); continue;
}
ellipse(fruitX[i],fruitY[i], 100,100);
fruitX[i]+=fruitVX[i];
fruitY[i]+=fruitVY[i];
fruitVY[i]+=0.98;
if(fruitY[i]>700) reborn(i);
}
}
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