2018年10月25日 星期四

WEEK_07

1. Game Over顯示





















int life=10;
boolean gameOver=false;
void setup(){
  size(500,500);
}
void draw(){
  background(0,0,205);
  fill(255); rect(50,50, 100,20);
  fill(255,0,0); rect(50,50, life*10,20);
  if(gameOver){
    textSize(40);
    text("Game Over", 150,150);
  }
}
void mousePressed(){
  life--;
  if(life<=0) gameOver=true;
}

2. 按'1' 開始遊戲,再來倒數計時,之後顯示Game Over























int state=0;
int remainTime=0;
void setup(){
  size(800,600);
}
void draw(){
  if(state==0){
    drawOP();
    if(key=='1'){state=1; remainTime=30*60; }
  }else if(state==1){
    drawPlayer();
  }else if(state==2){
    drawED();
  }
}
void drawED(){
  background(0);
  fill(#05BAFA); text("Game Over", 100,100);
}
void drawPlayer(){
  background(#C63C48);
  fill(#FAE712); text("You can press 2 to End",10, 100);
  text("remain: "+remainTime, 10,200);
  remainTime--;
  if(remainTime<=0) state=2;
}
void drawOP(){
  background(0);
  fill(#FA12C8);
  textSize(30); text("You can press 1 to play", 10, 100);
}

3.

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