2018年10月25日 星期四

Week07_黃惠嘉

🔺血量

int life=10;
boolean gameOver=false;
void setup(){
  size(500,500);
}
void draw(){
  background(0,0,205);
  fill(255);rect(50,50,100,20);
  fill(255,0,0); rect(50,50,life*10,20);
  if(gameOver){
    textSize(40);
    text("Game Over",150,150);
  }
}
void mousePressed(){
  life--;
  if(life<=0) gameOver=true;
}

🔺倒數

int state=0;
int remainTime=0;
void setup(){
  size(800,600);
}
void draw(){
  if(state==0){
    drawOP();
    if(key=='1'){
      state=1;
      remainTime=5*60;
    }
  }else if(state==1){
    drawPlayer();
  }else if(state==2){
    drawED();
  }
}
void drawED(){
  background(#A2BCFF);
  fill(#112AF7);
  textSize(30);text("Game Over",100,100);
}
void drawPlayer(){
  background(#ECFF5D);
  fill(#0FFFFD);
  textSize(30);text("Playing.. You can press 2 to play",10,100);
  text("remail: "+remainTime,10,200);
  remainTime--;
  if(remainTime<=0) state=2;
}
void drawOP(){
  background(0);
  fill(#C61C1C);
  textSize(30);text("Opening.. You can press 1 to play",10,100);
}

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