水果忍者
void setup(){
size(800,600);
fruitX=30; fruitVX=3;
fruitY=700; fruitVY=-35;
}
void draw(){
background(0);
ellipse(fruitX,fruitY,100,100);
fruitX+=fruitVX;
fruitY+=fruitVY;
fruitVY+=0.98;
}
加入陣列
float [] fruitX=new float[20];
float [] fruitY=new float[20];
float [] fruitVX=new float[20];
float [] fruitVY=new float[20];
void setup(){
size(800,600);
for(int i=0;i<20;i++){
fruitX[i]=random(800); fruitVX[i]=3;
fruitY[i]=700; fruitVY[i]=-35;
}
}
void draw(){
background(0);
for(int i=0;i<20;i++){
ellipse(fruitX[i],fruitY[i],100,100);
fruitX[i]+=fruitVX[i];
fruitY[i]+=fruitVY[i];
fruitVY[i]+=0.98;
}
}
加入隨機 無限循環
float [] fruitX=new float[20];
float [] fruitY=new float[20];
float [] fruitVX=new float[20];
float [] fruitVY=new float[20];
void reborn(int i){
fruitX[i]=random(800); fruitVX[i]=random(6)-3;
fruitY[i]=700; fruitVY[i]=-35;
}
void setup(){
size(800,600);
for(int i=0;i<20;i++){
reborn(i);
}
}
void draw(){
background(0);
for(int i=0;i<20;i++){
if(dist(mouseX,mouseY,fruitX[i],fruitY[i])<=50){
reborn(i);continue;
}
ellipse(fruitX[i],fruitY[i],100,100);
fruitX[i]+=fruitVX[i];
fruitY[i]+=fruitVY[i];
fruitVY[i]+=0.98;
if(fruitY[i]>700) reborn(i);
}
}
float []ballX=new float[2000];
回覆刪除float []ballY=new float[2000];
float []ballVX=new float[2000];
float []ballVY=new float[2000];
int score=0;
void setup(){
size(600,800);
}
void draw(){
background(255);
fill(255,0,0);
rect(250,100,100,100);
for(int i=0;i<2000;i++){
if(dist(ballX[i],ballY[i],300,150)<=5)
{
score++;
}
if(dist(ballX[i],ballY[i],300,100)<=1)
{
ball[i]=false;
}
if(ball[i]){
ellipse(ballX[i],ballY[i],50,50);
ballY[i]+=ballVY[i];
ballVY[i]+=.98;
}
}
fill(255,0,0);textSize(80);text("Score:"+score,100,100);
}
int i=0;
boolean []ball=new boolean[2000];
void mousePressed(){
ball[i]=true;
ballX[i]=mouseX; ///ballVX[i]=random(3);
ballY[i]=mouseY;ballVY[i]=-35;
i++;
}
PImage imgBullet,imgBG;
回覆刪除float []ballX=new float[2000];
float []ballY=new float[2000];
float []ballVX=new float[2000];
float []ballVY=new float[2000];
int score=0;
void setup(){
size(600,800);
imgBG=loadImage("out.png");
imgBullet=loadImage("ball.png");
imageMode(CENTER);
}
void draw(){
background(255);
image(imgBG,300,300,300,300);
image(imgBullet,mouseX,mouseY,100,100);
for(int i=0;i<2000;i++){
if(dist(ballX[i],ballY[i],300,150)<=10)
{
score++;
}
if(dist(ballX[i],ballY[i],300,150)<=5)
{
ball[i]=false;
}
if(ball[i]){
image(imgBullet,ballX[i],ballY[i],100,100);
ballY[i]+=ballVY[i];
ballVY[i]+=.98;
}
}
fill(255,0,0);textSize(80);text("Score:"+score,100,100);
}
int i=0;
boolean []ball=new boolean[2000];
void mousePressed(){
ball[i]=true;
ballX[i]=mouseX; ///ballVX[i]=random(3);
ballY[i]=mouseY;ballVY[i]=-35;
i++;
}